Right-clicking within the plugin window expands to a lot of other functions, such as renaming, grouping, selecting, and several others. This plugin takes the same information of subtools in the project and outlines them with relevant information, such as visibility, polycount, Boolean state, UV mapping, texture, symmetry, and many others. Although ZBrush has this functionality the traditional ZBrush UI can be a bit cumbersome at times and particularly when accustomed to other layer-based tools.
The plugin has a free and paid version available.
The plugin has a clear UI and easy-to-use functionality, supplementing ZBrush very well. This is an effective tool and subtool management dashboard that can be used within ZBrush. Ultimately, it has really made my use of ZBrush so much more enjoyable by having it take on the management of these ZBrush elements and its user interface make them quick to apply to any active ZBrush project. Another part of this tool that I appreciate is that there can be multiple paths set up to different file and folder locations where the brushes, alphas, or models are being stored, so they don't all necessarily need to be located in a single, predefined location.
It also has the option to categorize content with tags, folders, and naming conventions. But through the XMD ToolBox, I'm able to access any of the brushes, alphas, and models in my collection with a click and they become active in the ZBrush session. When I first started using ZBrush, I quickly began collecting a large number of brushes and alphas, but it became tedious manually updating them and coordinating them through the default ZBrush Lightbox methodology. NOTE: To change the color of the newly created PolyGroup, keep hitting on GroupVisible and the colors will cycle until you find one you like!ĥ) Shift + Ctrl + Click on the empty canvas to reveal the rest of the mesh…Ħ) Select the newly created PolyGroup by Shift + Ctrl + Click on the PolyGroup.This tool is a phenomenal support system for ZBrush and I highly recommend it to organize brushes, alphas, and models.
WARNING! If you can only see one side of the mesh, go to Tool / Display Properties / Double…Ģ) Use Shift + Ctrl + X to GROW the selection: the PolyFaces that were hidden near the edges will re-appear…ģ) To SHRINK the selection, use Shift + Ctrl + S.Ĥ) Once you have all the PolyFaces you want to group, go to Tool / PolyGroups / GroupVisible… This technique is similarr to Maya’s Grow Selection, and it even has its key-shortcuts! What we are going to use this technique is to Group different PolyFaces to a finger, so we can eventually moves the different digits to form a pose…ġ) Use Shift + Ctrl + to select (thus, hiding the rest of the mesh,) a starting point… Sometimes we want to group by visibility and using the Shift + Ctrl keys and selection Polyfaces to do that, well… it can be a pain.
Tutorial: Growing & Shrinking Selections In ZBrushĪ Step-By-Step Tutorial On How To Grow & Shrink Selections In ZBrush.